Just remember not to fight it out with them for too long: Charge into a flank or backside, then withdraw once the charge has worn off and your men have to fight in a more drawn-out melee. I decided to go for the middle option. Alright, I've started on a Dacian campaign and I have some insights to offer.
Leave Macedon alone for now. You start with a small territory. 1 0 obj
Many of my cities are at the point that even with low taxes and full garrisons they're in red-face land and rioting. Unless specified, these factions are the same across all campaigns they are playable in. << Germans are easy prey early on, out manoever them pikes like Chuckle said out in the field.
Edicts available to factions differ by culture, however there are several common options to all factions. However, horse archers are quite cheep and are very useful against fighting almost every single unit in the game. They will give about 2800 denarii for this. By the time the Thracians get to the top of the hill they will be exhausted and rout easily. I just started my Dacian campiagn. The problem is when I got into "Phase II' if you will, against the Bruti, a contest that lasted many years and though I managed to reduce them down to 3 provinces I'm nearing 200 BC and I've got less than 20 regions to my name. Now, I guess if you get military access, those alliances are a lot more stable. battle wise, ive found in the beginning that a mixture of cavalry + archers are effective, particularly against the greek factions. I prefer Germania. The allyways cover the hoplite's flanks better, so make sure to fight them in the open field. https://wiki.twcenter.net/index.php?title=Dacia_(RTW_Faction)&oldid=83219. /Type /XObject Send your diplomat south and your spy east. Often times the resulting rebel army that claims the town can hold its own for quite some time giving you the buffer you want, but not the later head ache of having to re-conquer an ally turned enemy. Its quite interesting that the Dacians have access to onagers etc. If you've got the guts, go ahead, just realize that Kydonia has around 1000 pop. The first thing you want to do is gather an army at the Thracian border. I haven't given Dacia much of a chance should I? Dacia is a well rounded faction with a strong early game focus. That's why I tend to play as a faction that can hinder their progress and posiblily destroy them early on (Carthage, Gaul..). Didn't touched the senate. did you put the slaves as playable, if you did, it might be that. The Scipiones and Bruti are relatively weak so it might be possible for me to take them out relatively quickly, on the other hand the Julii can field very powerful armies and even fully upgraded chosen swordsmen have their troubles with late-era upgraded Marian troops. Your economy is weak so you cant support a large military, but expansion is the only way to sort out your finances. I would have preferred Campus Getae: it's a shorter distance from Porrolissum, and less heavily defended.
15% extra campaign movement range for armies. If you still plan to go to kydonia take a few units of peasents to help with the population. I typically take alliances. Dacia must press the advantage with a campaign of its own. On the way you should see a couple of rebel armies who are easily despatched and help with the experience of your units/general. 8 . after taking Thessalonica enslave the populations and move for Byzantium and Bylazora. I fully expect my allies to turn on me.
Move your spy south-east to scout Byzantium. My fully upgraded armies of Chosen Swordsmen and Barbarian Noble Cavalry melt away against the onslaught of the Julii. Now send your army down to Thessalonica, which may be a tougher fight, by taking this city you have gained good sea trade routes out of Greece allowing all that money to come flowing in. O_o Maybe I'll try Dacia too, never mind Spain :-P I'll accompany Viking after Greece Maybe it would be a better idea to take it to the collesum? Send your diplomat south. The spear-warband is (predictably) very strong to the front (even Chosen Swords don't do too well) and they are large enough that it is hard to flank a line of them with an equally sized army - so what do the poor Dacians do in order to beat the Germans? If Scyles is moving towards Byzantium he should be able to besiege it. Valve Corporation. Disband the Warbands in Campus Iazyges and send the Archer Warband to Porrolissum. (That's all the barbarians have) After you deal with them, the Greek might get aggressive. Why won't my Dacian towns grow profitable????????? This item will only be visible in searches to you, your friends, and admins. On VH/VH you start the game with 3000 dinarii in the bank and an income of -888. Seiges have always been difficult with Parthia but not any more. Barbarian factions comprise several cultural sub groupings with an overarching model that is common. Privacy Statement | Disclaimer | Forum Code of Conduct | Legal Information. I recommend against hitting the Senate tab while playing Senate as it crashes the game. vBulletin v3.7.1, Copyright 2000-2022, Jelsoft Enterprises Ltd.
As soon as the battle start run your men to take it. They aren't so bad. We live in the same town, just. train Falxmen in masses. Continue conquest until Thrace is gone. Elephants & Horse archers against cavalry you might want to use spears (an ocean of basic warband, with some morale boost so they won't rout easily? thanks man,ill go easy on if e fight battle online! Nice. If you are at peace with the Thracians build a watchtower near the Donau using the general that will have appeared in Tylis by now. I then did some tests on my own with falxmen vs. spear warbands and I could not make them win unless the odds were about 5:3 in my favour (and even then with pretty impressive casualties). That means that even if you don't spend any money at all, you'll be flat broke in 4 turns. >!icTIy#H]jf.Oqy cws0ue$Z===+,G$OFHTx"yr8 o)oks(# IMO, you should polish off the rest of the Brutii with a spear point attack with concentrated forces. Hope my experience is useful to you. Thracia haven't got very powerful armies and also has valueble sea trading ports. Their roster is essentially a generic barbarian roster, similar to Gaul with a few trade offs. By default Dacia is an unplayable faction. You can start a poll in the site, linking from my sig. If possible negotiate with the Romans and try to get an alliance. /Subtype /Image Many times later on it is somebody about to get wiped out and looking for help, which I could not do in time anyway. It shouldn't be tough in the south as long as your infantry refrains from face-to-face contact with the phalanx. As soon as possible after the Thrace campaign, Go for Macedon. Strategy Guide for Dacia by King Socci III Of Ireland. I strike one unit in the flank with one axeman unit, then when the phalanx turns in disorder to point spears at that axeman unit I charge the second unit into their rear, then retreat the first unit, then repeat until they break. Or I can start it if you want? When war came, he took his stuff and joined the army. Don't even waste time trying to attack Lovosice and Aquincum.
I like to sit back and build up armies and then go for a big push against my enemies. 1 2 .
Even in city defenses I stand to lose 40-60% of the my men fighting against wave after wave of legionary, urban and praetorian cohorts. Tylis do not get archers and get Thracian Warriors from Artisans. In my campaign I only took Tylis after 10 turns OF manoeuvre to draw all Thracian forces into the north, around Campus Getae, and even after taking Tylis my debt didn't improve. Now some basic military strategies about dacians, I've been helping a friend learn more about RTW by playing some MP battles with him and committing serious errors for him to recognise and exploit (I think it's more useful in learning than for me to kick him around repeatedly until he decides that RTW is boring!). That said, there are a couple of groupings among these factions. By the way, unless you absolutely know what you are doing, don't try to put that mod on the Mac version of RTW. C q" My advice on fighting greeks with Dacia is not to engage them in the cities. Great guide as a new player Thanks for taking the time to write all this up. If this happens send the garrison from Tylis (excluding the peasant unit) south-east towards Byzantium. In the shifting sands of war, an ally often becomes an enemy, and that province you gave away now needs to be reconquered. Keep moving Scyles towards his destination. I played Dacia vs. Germania and found that I didn't have to try very hard to make mistakes! I never trust my allies. In M2TW I conquered Africa with Scotland so I'm sure victory is possible If a secure location can be found. Try to keep a layer of neutral faction between you and them.
Add in the warcry bonus and the bonus in forests or snow and you have a VERY formidable unit. Also, being a barbarian faction, they have poor economy by default. << Me,barbs,no money dont mix. However, sieges are extremely difficult with their deplorable infantry. There hoplites and lancers are easy prey for your units, especially when flanked with the falxmen. Falxmen are also very mobile, and so are suitable for ambushing or supporting heavy cavalry such as Noble Cavalry. At any rate Dacia shouldn't be impossible it's just not a faction I've ever used before. The exception to this is that your new ally, Thrace, goes either after Macedonia or Scythia, so you do want to give them some room. I also have trade rights and an alliance with the Brutii, who are pushing in on macedonia and the greek cities with me. Well my Dacian campaign has devolved into a kind of boring, overly dramatic affair. Not all are available to all factions (based on culture) and while most factions start as a Monarchy, there are a few examples of factions which start as one of the other governments which has an impact on their start.
Their poor starting position costs them alot of money as well as they have a poor selection of infantry which makes them useless in sieges. The Dacians sound like a fun campaign, but really challenging. I have enough skills to defeat the romans defensively, but against Legionary Cavalry, Legionary and Praetorian Cohorts and Urban Cohorts life can be very difficult. With such support, King Burebista united the tribes to raise a fighting force of around 200,000 men and went on to extend Dacias territory from the shores of the Black Sea to the Pannonian Basin. My Dacian Campaign fell flat at the first hurdle. Any tips for the nomadic factions? Then Dacia :-D. Spain is easy.. Also, decimating them with missiles before engaging should not be underestimated. The Falxmen are a great advantage to the Dacians early on, use them to crush your enemies! endobj Each faction is relatively unique and they have more local flavour in their rosters. It looks at research progression, recruitment model and the rosters of a faction and how that affects the way a campaign may play out. You need to draw Phalanx units apart (Spear Warband are nothing else), then fall on their flanks. If you take Byzantoium chose to occupy the town. If you want to play as them you have to make them playable first. Firstly, going for Getae is basically a waste of time since your main army is closer to Tylis. The distinct religion of the Dacians bestows uncommon political influence on its high priest, who is often able to make or break the authority of a ruler.
I've just played a little bit (10yrs on Vh/Vh) of it, and I have 15 provinces and a turn gross income of 30k. They have long-range arrows and are so heavily armed and armored that they can hold their own in melee combat as well, even against Hastati and Principes. I find Dacia a fascinating faction to play but I've had the same problems with it that I had with Hungary in M2TW. This means that having multiple recruitment areas is less of a compromise for them. The dacians relied mainly on pedestrian units. You need to sign in or create an account to do that. Dacia might be the faction for a unified front against the might of Rome. Pezhetairoi gives a good account on how to do this with infantry - but cavalry is even better.
Train a unit of peasants in both as well.
/Filter /DCTDecode Negotiate with Macedon, you should be able to sell them an alliance for 1200 denarii.
This is probably why it isn't a playable faction without a manual unlock. Maybe I will play Dacia after my current campaign. Celts - Arverni, Nervii, Boii, Tylis and Galatia, Nomads - Massagetae, Roxolani and Royal Scythia. @Dumah - You're right, I have a "bugfix" mod on that changed it and Massilia. Send your diplomat east to get into contact with the Brutii.
Certainly an alternative. I made an alliance and gained trade rights from Thrace and sent an army of roughly, 1 archer, 1 falx, 2 warbands, 1 barbarian cav and my general down towards macedonia.
In the late game their troops will have trouble against elite armies of more civilized powers. A good strategy for combat? Total War: Rome 2 - Faction Guide (Grand Campaign, IA, HatG, CiG).
Ally immediately with Scythia and attack Tharceconquer Tyras and Campus Getae.after that break the alliance with Scythia and declar war to themattack them and conquer the norther provincesso my advice is to go and conquer in the north (Dulcius Domus) and then march in the west ocuppy Iovosice and Aquicum.about now you will starting to have a nice incomestart training many troops in the capital (Porolissum) and wait for the Macedonian attackafter they will attack you ,immeditaley start an counterattack and try to ocuppy Bylazora.step by step (city by city) you will conquer macedonian cities (very important to conquer Byzantium,from there you will easly lauch an invasion into Pontus)and greeks too.BUT i won't advance in the Pelopones too !! Mass migration will certainly add to the drama of the campaign, but of all the places to found your promised landKydonia? However, if you did secure Rhodes and Halicarnassus as well, then you might stand a better chance.
/Producer ( Q t 4 . The answer to that lies in your own perceptions. w !1AQaq"2B #3Rbr Move your diplomat further east.