Copyright 2004-2022 HeavenGames LLC. I hope you found this useful or helpful in some way. 1.1 The Roman unit roster (Top) vs the Macedonian unit roster (Bottom), Cavalry Auxilia: Very good light cavalry for low denarii games, great against horse archers. You are not human beings. Rome is unquestionably one of the best, if not the best faction in the game. We are the Emperor's angels of death, not his angels of mercy. You are not people any more. Who is the best faction in your opinion and why(obviously there is no one definitive answer)? My Youtube channel,bringing you competitive multiplayer and campaign guides! I have a feeling that Rome, Egypt and the Seleucids will be the best factions for multiplayer battles. It's gone to the point where I have to add "No Rome" to the rules.. Rome, Macedon, Sparta, Egypt and selucids. Privacy Statement | Disclaimer | Forum Code of Conduct | Legal Information. For skirmishing, as with any other faction, 6 g/g (gold defence/attack upgraded) heavy cavalry (praetorian cavalry in this case) units and at least 6 g/g archers is almost mandatory, legionary cavalry is great for this as well, circumventing CWBs max 6 same rule. Sword followers supported by levy freemen were very consistent successes. I am thinking (which may be wishful) that Averni may have an interesting balance of unit types and be a dark horse in MP. Its certainly possible to outplay these factions with Parthia or the more cavalry focused factions, but because precursor javelins are so dangerous to even heavily armored Cataphracts, it can be a difficult matchup. It is very likely that your opponent has more experience facing Rome than any other faction, so they will know what to bring and how to counter the Roman units. Last time I played the Boii served me the best. If for example the map is a forest with one or two hills, wellguess. Spamming urbans or legionaries is actually very poor against heavy cavalry and is a death sentence in many cases. (Thats an attack upgrade for an archer!). For more information please read our FAQs here. Developed by Creative Assembly and published by SEGA. Who knows? Please Read. In addition what is the worst faction in your eyes and why? I'm just hoping Urbans aren't as OP as in Rome 1. I imagine some factions like Suebi will have less diversity in terms of strategy and require a good general to win compared to Rome and other big factions, but hopefully it is a overall fair game. Pretty much every TW MP metagame gets stale over time as diverse builds fossilize into a few optimal ones that the meta centralizes around. Carthage and Egypt Navy are gonna be uglyyy, Im surprised no one has voted for Egypt, would have thought they would have had a strong army. It is easy to use due to its diverse and cost effective unit roster and can easily outpace opponents in multiple areas at the same time. Surprisingly, at low denarii levels, Rome is not very good at playing the defensive game. Boxing is thus very ineffective, making Rome weaker in the event it finds itself without cavalry or archers. Valve Corporation. You definitely do not want to be using it on peasants or a testudo. With the emphasis on infantry, learning how to use pila and its mechanics is very important. It's a phenomenon you see recreated across all TW games, where the meta slowly becomes less and less diverse over time as the so-called "best" strategies and builds emerge. Before continuing on, I would recommend reading my Total Noob Guide Here: /rtw/strategy/battle/TotalNoobGuide/. Contrary to popular belief, Rome is an excellent skirmish faction, its praetorian cavalry is powerful, fast and has high stamina, cavalry auxilia are excellent light cav, archer auxilia and regular archers allow it to compete with Macedon and Greece in the archer war, and its peasants at only 100 denarii apiece make great fodder. Having total control of the battlefield is pretty decisive. Becus looks like Athens for example wil suck on land and rule the seas. Romes biggest drawback is its lack of pikes/the phalanx formation. In low denarii games, the regular archers, triarii, hastati, archer auxilia, cheap peasants and the plethora of heavy and light cavalry choice makes it easy to create a reasonably strong army. The game-plan is fairly straightforward- shoot em up, charge them down. Testudos are great for baiting out enemy missiles and pila, as javelin units set to fire at will seem to favour throwing into testudos instead of tight formation units. Romes greatest strength is its diverse unit roster. If not, play aggressively with your pila and win. Arcani: Overpriced and impractical, nuff said. Rome, considered by many as the most successful empire to ever grace the Earth and the birthplace of many brilliant generals, including Julius Caesar and Scipio Africaanus. Warhammer, the Warhammer logo, GW, Games Every single game I play in Rome usually has 2 or 3 people choose a Roman faction. Arverni, Tylis, Galatia, and Boii are quite powerful and easy to use, and a big reason why I think the Rome 2 multiplayer metagame got so stale. Federal law provides criminal and civil penalties for those found to be in violation. Iceni aren't a terrible faction but their swords simply aren't as good or cost effective as those other factions I mentioned, you will lose in a straight melee grind. well that would depend on what faction you fight. All rights reserved. Be aggressive with your infantry and put pressure on your opponent, put effort into positioning them and getting a good engagement. Image 1.2 is my favorite Roman army at 15k, displaying these essential attributes. Workshop, The Game of Fantasy Battles, the twin-tailed comet logo, and all associated If it is Rome vs Rome, then both players have their work cut out for them. All trademarks are property of their respective owners in the US and other countries. All Rights Reserved. Press J to jump to the feed. Workshop Limited, variably registered around the world, and used under licence. Press question mark to learn the rest of the keyboard shortcuts, asily the Finest and Most Polished of the Franchise. The graphical images and content enclosed with this document are viewable for private use only. Espaol - Latinoamrica (Spanish - Latin America), Portugus - Brasil (Portuguese - Brazil). A pretty standard build you'll see for top tier barbarian factions is 2-3 Elite swords like Oathsworn, 2-4 Heavy Horse or equivalent (or javelin cavalry for those who cant field heavy melee cav), 5-6 mid tier swords like Tribal Warriors or Chosen Swordsmen, 3-4 Levy freemen, and if money is left over some Slingers. :P. My guess is Rome and Seleucid will be quite strong. Effective use of pila can make the infantry engagement much more favorable and potentially win you the game if it becomes a close affair. Gladiators: They all suck. Across any denarii level, you can expect Rome to have appropriate units to suit your budget and get you closer to that victory. All Empire has it with Britain and America and the prevalence of rifles; Napoleon has Russia and viciously powerful artillery; Shogun 2 has the ubiquitous FotS avatars with max rank Guard veterans and Armstrong guns. If you're referring to multiplayer battles, I actually expect that the game will be very balanced, and that it will depend mostly on the players. Taking hills is of paramount importance, and you will not be able to force your opponent off a hill by charging uphill with cavalry. However, if the map is not flat, consider bringing a decent sized force of gold/gold urbans and/or archers. Creative Assembly, the Creative Parthia would be my choice. Bring a few heavy cavalry units at most. Rome: Total War is a game by Creative Assembly and published by Sega (originally Activision). If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. Not particularly fun or interesting, but hey, it works. But I can tell you which factions are most ez to use:Rome as offense Sparta as Defence. The thing is people quitting because it takes an hour to play a match. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. You definitely do want it to hit tight formation, expensive units. Costs 20 denarii less than eastern peasants! It's gotta be a Chocolate Jesus to keep me satisfied. This will be the strongest factions in my opinion(at least untill september) : if you mean in MP campaign, probably Carthage, Egypt and Rome (and maybe a barbarian tribe, as they can form confederations and become big quite fast). I hope measures will be taken to fix it if it's problematic. in multiplayer, the higher cost of quality units helps balance out the factions, Though Rome seems an overall strong faction I highly believe that it depends on the map you're gonna play. This means enemy cavalry, especially chariots, are very effective against Roman infantry, and sometimes even charging triarii, the elite spearmen of Rome, from the front will cause them to rout rather quickly. Please register for Total War Access to use the forums. As Rome, your infantry is second only to the Greek Spartans in high denarii levels. Impractical and not worth the slot. Its lack of pikes makes it very difficult to ward off cavalry effectively or box. Testudos are also great for playing the fatigue game and pushing through pikes. Discussions, strategies, stories, crude cave-drawings, and more for Medieval 2, Empire, Shogun 2, Rome 2, Attila, Thrones of Britannia, Warhammer, Three Kingdoms and others. "We men are the monsters now. Greece is the only faction in high denarii games that you will often find yourself trying to finish the fight quickly, as the fight becomes harder for you as it drags on, as the spartans dont get fatigued as quickly while fighting in guard mode. Legionary Cavalry: Circumvents CWB (Clan War Belt)s max 6 same rule when used in conjunction with Praetorian cav. SEGA and the SEGA logo are either trade marks of The Creative Assembly Limited. You are part of a machine. 1.2 A cavalry heavy Roman skirmish army at 15k adhering to CWB rules.
Other than Rome, what are the best factions for winning multiplayer battles? As much as people moan and groan about it: Spam g/g urbans and put chevrons on as many as you can. I didn't like shogun 2 multiplayer TBH and that should have been easier to balance than rome 2 will be.
Assembly logo, Total War and the Total War logo are either registered trade marks or A subreddit for the Total War strategy game series, made by Creative Assembly. characters, and the distinctive likeness thereof, are either or , and/or Games A Bit About Rome, as a Multiplayer Faction: Rome is a strong faction, and is the rightful default choice for newer players who are trying to rack up a few wins. Solid heavy cavalry. Peasants: The cheapest unit in the game=the best fodder in the game. Roman General/Armoured General: General units are generally bad in multiplayer Light Auxilia: Theyre more expensive Velites, which are already bad. https://www.youtube.com/user/ReptilicusJungleLair, http://www.youtube.com/user/XpVersusVista/videos, http://steamcommunity.com/profiles/76561198006662371.
All other rights - including, but not limited to, distribution, duplication, and publish by any means - are retained by HeavenGames LLC. However, as with all multiplayer battles, the roster isnt everything. registered trade marks or trade marks of SEGA Holdings Co., Ltd. or its affiliates. Still, I will place emphasis on the at least 4 g/g cavalry (10k-40k) rule and insist that this be adhered to in games at this denarii level. In the original Rome, I won 90% of my battles with Parthia. But we don`t have a clue before the game is out and is it multiplayer naval, land or both?
Why? No matter the denarii limit or opposing faction, Rome will have something great for the situation. Rome would be very good for its infantry and Parthia for cavalry. Copyright Games Workshop Limited 2015. What do you think will be the strongest faction in Multiplayer? This site is not endorsed by the Creative Assembly or Sega. You can't say best or worst faction for multiplayer . As Kross I hope that it will be balanced. That said, the addition of decent pikes to Rome would make it grossly overpowered, and you have to draw the line somewhere. The combination of levy freemen (very cheap spear unit with quite high bonus vs. large), cheap and powerful + cost effective mid tier swords, and the overabundance of precursor javelins in these factions makes them very hard to deal with. Mid-High Denarii games begin shifting the focus from Romes cavalry to their elite infantry, the Urban cohorts. Parthia will be loved by cav spammers, unless unit caps are applied. Cavalry is still very useful and important, but more denarii means less archers, as most units have better upgrades, archers become less effective and thus, more focus is placed on the infantry fighting force, in turn making it harder for cavalry to succeed without help from infantry. You cannot protect your archers without cavalry as Rome, so this is even more important than for pike factions. Catch out isolated units with your cavalry whenever you can, as Greece has no cavalry to counter with, use your superior mobility to your advantage and control the game. Another disadvantage of picking Rome is the fact that it is overplayed. A few legionary first cohorts is good here. logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, Against Greece (always a tough matchup in high denarii games), pila and mobility are the only things you have going for you. :cool: Coming back on track with dem uploadz soon, All men have their frailties; and whoever looks for a friend without imperfections, will never find what he seeks", So according to Cyrus, dont rely on alliances in Rome Total war 2. In a game with Rome in its title, you would expect Rome: Total War to do it justice- and it surely delivers. If your opponent is Greece or Rome, play the fatigue game with testudos and pila micromanagement. The time of heroes is dead, Wiglaf - the Christ God has killed it, leaving humankind with nothing but weeping martyrs, fear, and shame.". Superior infantry or missiles is the only reliable way to do this, and if you do not get the terrain advantage early on, you will have a hard time catching up. Two Words - Horse Archers. Image 1.1 compares the Roman unit roster to the Macedonian roster, showcasing the sheer number of different options available to Rome. Maybe Ill see you on the grassy flats someday. From an army composition standpoint, builds like these can be tough to beat for inexperienced players. Image 1.3 is a standard Roman army at 31K, a favorite for many 31K rules players, including myself. This variety makes Rome the easiest faction to pilot, as players will often find themselves out-valuing their opponents quite easily. Reptilicus #1 Nomadic Warlord,multiple tournament winner and slayer of basement dwellers. rights reserved.